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Corpse Carnival
A Top-down Adventure Game
"Throw your head at scary bats, Talk with quirky ghosts, and save the 5000-year old theme park as the only Zombie employee left"
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PROJECT OVERVIEW
The team:
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2 Level Designers
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3 Game Artists
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2 Animators
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5 Game Programmers
Production time:
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8 weeks half-speed = Around 160 hours.
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Engine:
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Unity as level editor
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TGE as game engine
My Contribution:
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Level Design on level 2.1/2.2/2.3/ and boss arena
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Level Propping / Level Art
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Playtesting and iterating
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Member in Story taskforce
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