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Fools Gold
A 2D Platforming Game

”Unlock the power of an enchanted pickaxe, use it to climb, teleport and fight through a treacherous cave in an attempt to get back out” 

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Our group logo

PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 12 weeks half-speed = Around 240 hours.

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Engine:

  • Unity as level editor

  • TGE as game engine

My Contribution:

  • Level design on all levels, rotating with LD colleagues

  • Level Propping / Level Art

  • Playtesting and iterating 

  • Member in Player taskforce

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