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No Rats Were Harmed In the the Making of This Game
A Puzzle Game
Use the power of LASERS, MIND-CONTROL and HAMSTER WHEELS to get your lab-rat through a series of deathly mazes featuring a plethora of SCIENCE-TRAPS!”

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PROJECT OVERVIEW
The team:
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2 Level Designers
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4 Game Artists
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2 Animators
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5 Game Programmers
 
Production time:
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8 weeks half-speed = Around 160 hours.
 
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Engine:
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Unity
 
My Contribution:
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Blocking out first draft of all levels
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Level Propping / Level Art
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Playtesting and iterating
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Member in Story taskforce
 
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