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No Rats Were Harmed In the the Making of This Game
A Puzzle Game

Use the power of LASERS, MIND-CONTROL and HAMSTER WHEELS to get your lab-rat through a series of deathly mazes featuring a plethora of SCIENCE-TRAPS!”

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Our group logo

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

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Engine:

  • Unity

My Contribution:

  • Blocking out first draft of all levels

  • Level Propping / Level Art

  • Playtesting and iterating 

  • Member in Story taskforce

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